Live roster and RCON, automod and shared bans, player history and match insights, Discord integration and typed config editors — for every server your community runs.
Free for one server · no card · connected in about five minutes

Built for Squad, from the roster to the ban list.
Every player, squad and team, refreshed every couple of seconds. Warn, kick, ban or move someone in two clicks — with Community Ban List reputation and your own watchlist notes on the row, before you act.

Bans are rows in a database, not lines in a file: searchable, revocable, each with its reason and the admin who made it. Automod runs strike chains — warn, then kick, then ban — and the Community Ban List gate turns known offenders away before they load in.

Population by hour, match results by layer, teamkill rates, returning players and the leaderboards your community argues about — from your own servers' logs, with no third-party stats site in the middle.

Playtime, sessions, name history, the countries they connect from and their Community Ban List record — for everyone who has set foot on your servers. Watchlist the ones you are unsure about, with notes the next admin on shift will actually read.

Squad's log files carry no chat at all, so Aquilon holds a persistent RCON socket to capture it — every message, searchable by player or phrase. Signed webhooks post the events you pick, and the bot runs slash commands as the admin who typed them.

The parts nobody advertises, that you need on a bad night.
Every feature on every plan — you only pay for more servers and longer history.
Self-hosted node available for communities that run their own box. Prices in EUR, VAT excluded.
RCON host, port and password. Add SFTP credentials as well and Aquilon reads the log for match, kill and connection history. Nothing is installed on the game server — no plugins, no mods, no wrapper.
If your host gives you RCON and file access, yes — most do. If they do not, run the self-hosted node on the same box: it connects outward to us, so there is nothing to open or forward.
Credentials are encrypted with AES-256-GCM, write-only from the browser, and decrypted only inside the worker that talks to your server. Every admin action lands in an audit log with a name against it.
Player IP addresses are never stored: the worker resolves a country and a keyed hash, then discards the address. Erasure and export tools are built in for GDPR requests, and your data is yours to take with you.
One server is free, permanently, with every feature on. Paid plans buy more servers and longer history, not features you were missing.
Sign-in is Discord, because that is where Squad communities already are. Your admins keep the roles you give them here, whatever their Discord roles say.
Sign in with Discord and connect your first server in minutes.
Continue with Discord